![]() Rachel: We try to keep family-friendly although there are definitely going to be plagues and diseases. So we're not really trying to be historically accurate, we're capturing a very broad pop-culture view of what the middle-ages was like.ĪG: On that note, are there any elements that reflect the human hardships of medieval times? Like plagues, famine and slavery etc, or do you just try to keep to the more family friendly, romantic notion of the era? Yes there's wizards and magic there's dragons to fight and there's dire-chinchillas of unusual size.Īlso when you look at what the architecture is like, you see that we've spanned hundreds of years of the middle-ages and many different country's architecture is in there. So with the medieval game, we've made it so that you can try to avoid the fantasy elements if you don't want to engage in them, but there are a lot of fantasy elements in the game it's not particularly historically accurate. Rachel Bernstein: Yeah, this is a thing we talk about for any kind of Sims game: What level of historical accuracy do we want, and what level of fantasy elements do we want to put into the game?. ![]() ![]() ![]() ![]() AusGamers: So after seeing that brief demonstration, my first question would be is the game reasonably historically accurate or are there many fantasy elements? I know that you guys demonstrated the Wizards there, but are there things like dragons and trolls in the game? ![]()
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